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1.
Types of competition-
Team sports are offered in round-robin format with a double or
single elimination tournament. Individual/dual sports are offered
in round-robin format as well as in self-scheduled challenge
formats. Special events are offered as one or two day tournaments.
2.
Team Sports-
Regular season play is in pool play format. The pools consist of
five or more teams depending on the number of entries. Each pool
plays a round-robin format where each team plays everyone in its
pool. Teams that do not receive forfeits out of the regular
season advance to playoffs, no matter what their records, to
determine the overall champion. Playoffs will consist of a
double or single elimination tournament.
For
sports with greater team participation; (Basketball, Flag Football,
Softball, etc.) an extra round of pool play may be used to narrow
the field of teams.
3.
Playoff Seeding-
Seeding is determined by a combination of factors: the number of
teams in the pool, the number of overall entries, win-loss record
for the number of contests played, number of points for and against,
and head to head competition. In the event that two or more teams
have the same record, their official order of finish will be
determined by the following criteria:
A.
If a
two-way tie exists, it will be determined by who beat whom in
head-to-head competition.
B.
If a
three-way tie exists, it will be decided as follows:
1.
If there is a forfeit, the team that forfeits is dropped to
the lowest possible position among the tied teams.
2.
The difference between total points scored versus total
points allowed. For example: A defeated B 7-0, B defeated C
7-6, and C defeated A 13-6.
Team A Team
B Team C
7 0 0
7 6 7
6
13 7
6 13 6
__ __ __
__ __ __
13 13 7
13 19 13
DIFF=0 DIFF=
-6 DIFF= +6
Thus,
Team C finishes first, Team A finishes second, and Team B finishes
third. All games will be considered, not just the head to head
games.
4. Team Names and Uniforms-
- All
members of a team must wear matching jerseys/uniforms either
provided by the Department of Intramural Sports or purchased by
the team. If a team chooses to wear their own uniforms, the
uniforms must be the same color and have a legal number on the
front or back (see e).
- The
Department of Intramural Sports reserves the right to change
team names as necessary. Names must be consistent with good
taste and the guidelines in the Campbell University code of
conduct.
- Teams
wishing to purchase uniforms must receive prior approval of
their logo from the Intramural Sports department before
purchasing the jerseys. This includes "nick-names" on the
back. Uniforms must be consistent with good taste and with the
guidelines in the Campbell University code of conduct. Any
teams not following this rule will be required to wear jerseys
provided by the Intramural Sports staff.
- When
opposing teams wear the same color jerseys, a coin toss will
determine which team will wear the mesh jerseys provided by
Intramural Sports staff.
- Numbers
must be on the front, back, or both of any jersey. Numbers only
printed on the sleeve or anywhere else other than the front or
back are not allowed. The numbers must be permanently affixed
to the jersey (no tape). Only two digits are allowed, and all
digits must be 0-9 (no letters or numerical symbols like ∞, ∏,
√). Any jersey which does not conform will not be allowed
during a contest.
5.
Forfeit Deposit
One objective
of the Intramural Sports Department is to enhance the overall
satisfaction of its participants by reducing forfeits. To reduce
forfeits, the Intramural Sports Department will assess a forfeit
deposit to each team sport, individual event, and special event
(weekend tournaments). The forfeit deposit is due when the team
captain turns in the roster at the beginning of the season and will
be returned in full if the team or individual does not forfeit any
of their regular season or tournament games. The deposit will be
used to offset the cost of paying Intramural Sports workers who are
assigned to work games that are forfeited. A team will not be
charged if they default the contest, provided that is their teams’
first and only default.
If a team
cannot attend a mandatory captains meeting either before the season
or before the playoffs, they will lose $5.00 from their deposit,
which will not be refunded. It is the responsibility of the team
representative at the meeting to insure that the team is properly
checked in at these meetings.
Any refundable
deposits not picked up by May 31st of the corresponding
academic year will become non-refundable. The deposit is only
refundable to the original depositor.
After a team’s
first forfeit, they are required to pay the deposit before they can
resume play. Any team which forfeits by having poor sportsmanship
(receiving a 0 on their Sportsmanship rating) or forfeits due to an
ineligible participant will be required to pay the deposit before
their next contest. In all instances, if a team does not pay the
deposit or make arrangements with the Department of Intramural
Sports before their next contest, they will be dropped from
competition.
The deposit
structure is as follows:
Team Sports
$ 25.00
Individual/ Dual Sports $
10.00/$15.00
Special Events
up to $20.00
Note: some Special Events will have a non-refundable entry fee.
Team captains are allowed to transfer their forfeit deposit over to
another sport. However, if they are transferring a deposit to a new
team, that team's season must be completed. If the season is not
complete, the team must pay an additional forfeit deposit for the
second team in a different sport. If you are playing one sport in
multiple divisions (men's, women's, and Co-Rec) you must pay the
forfeit deposit for each division your team is participating in.
Examples: Team A plays flag football, finishes their season, then
signs up for pre-season basketball. You can transfer the deposit to
pre-season basketball.
Team A plays basketball, halfway through basketball season they sign
up for soccer...the team must pay an additional forfeit deposit for
soccer.
Team A plays
Co-Rec flag football, if they want to play men's flag football, they
must pay an additional forfeit deposit for men's flag football.
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General Eligibility Regulations
General Eligibility
1. Who is Eligible to play?
All individuals
participating in Intramural Sports must provide a Campbell
University ID or picture ID at the game site in order to
participate. Those eligible to participate include:
A. Currently enrolled Campbell University (CU) students,
including:
-Undergraduate students
-Graduate students
-Law school students
-Pharmacy students
-Satellite campus students (registered through CU)
*Exceptions are under the discretion of the
Director of Campus Recreation.
B. Current CU Faculty & Staff
members
C. Spouses of CU Faculty, Staff, and Students
D. Coaches, Asst. Coaches, Graduate Assistants, or students who have
used up their athletic eligibility are eligible to compete in the
sport they participated in, providing they have sat out at least two
consecutive semesters (not including summer sessions) after they are
no longer a member of the corresponding team. For example, if a
member of the soccer team completes their eligibility in the fall
they are not eligible to participate until the spring semester in
the following academic year (if he/she completes his/her eligibility
in Fall 2006, he/she is not eligible for intramural competition
until Spring 2008).
E. Any person who works for an
organization who is contracted by Campbell University to conduct
business at the University and works on main campus, i.e., Aramark,
Barnes & Noble, etc.
A player must be added to his/her
teams’ roster before 12:00 noon on the day of the next scheduled
game.
Team captains may petition the
Intramural Sports office on individual participant eligibility. Any
questions about participant eligibility should be directed to the
Department of Campus Recreation.
2. Who is
not eligible to play?
A. Current varsity/junior varsity roster athletes at Campbell
University. are ineligible for intramural competition in their
sport. (E.g. track-5k run)
B. An individual dropped from a varsity roster may compete in
his/her sport after sitting out for one academic year. See above,
section D.
C. Professionals: Current or former professional/semi-pro athletes
are ineligible in their sports.
D. Any player who has played,
participated with or otherwise been a member of any varsity or
higher-level team in that sport within one academic year.
3. What if I do not have a full team?
Individuals that are not on a team's roster but want to participate
should come by the Intramural office to sign-up to be placed on a
team. He/she are then required to attend the captain's meeting
for that particular sport to be placed on a team. The
intramural sports office will do their best to place any free agent
interested in playing on a team but cannot guarantee that person’s
spot on a roster. All individuals are encouraged to create their
own team by using other free agents or people interested in playing
but who are not on a team.
Club Sports
Intramural sports which have an associated club sport at Campbell
University cannot have more than the following members on their
roster.
Three to five person activity = one club
member
Six to eight person activity = two club
members
Nine and up =
three club members
This is determined not by the maximum roster limit but by the number
of participants on the field/court during a contest.
Any team with
sport club members on the roster must play in the competitive
division if one is offered.
Any player who
was once a member of the club but is no longer active or no longer
on the roster must adhere to this policy until he/she sit out the
remainder of the last semester he/she was active or on the roster
and the following semester (summer sessions do not count).
III.
General Regulations
1. Team Eligibility Regulation-
Individuals may play on only one team per sport. Individuals found
to be playing on more than one team will be required to play for the
team they played for first. All team captains involved will meet
with the Department of Intramural Sports to determine the punishment
for both teams. Player eligibility concerning participation of a
player is under the discretion of the event coordinator and other
Intramural Sports staff. If an individual begins play with one
team, he/she must continue to play with that team until the regular
season and playoffs are complete. Clarification: Once you begin
play with one team you must continue to play with your original team
or you will not be allowed to participate. You may not switch teams
under any circumstances.
2. Roster Changes-
Roster changes may be made up until the tournament of that
particular sport if deemed necessary by the event coordinator and or
member of the Campus Recreation staff, but only if a team has fewer
than the maximum roster limit. Any roster additions/subtractions
must be made before 12:00 Noon the day of the team’s next contest in
the Intramural Sports office for that player to be eligible for that
team’s next game.
A
player must participate in two of his/her team’s regular season
games to be eligible to participate in the post-season tournament.
Clarification: If a team plays ten regular season games, the added
player must participate in two games in order to be eligible in the
tournament.
If a
team wishes to have a coach on the bench or sideline, that team must
have the coach on the roster, taking up one roster spot.
Please see team
eligibility rules for more information on individual eligibility.
3. Illegal players-
A player who is found playing illegally in any one of the following
cases will be disqualified from that sport for the remainder of the
current schedule. Furthermore, all contests in which he/she played
will be forfeited:
a) Playing without his/her name on the roster.
b) Playing as an assumed student (using a fake ID, not enrolled in
school, etc.)
c) Playing under an assumed name
ANY PLAYER QUESTIONED ABOUT HIS/HER ELIGIBILITY MUST BE PREPARED TO
PRESENT PROPER ID FOR VERIFICATION.
Once
a ruling has been made that a player is ineligible, that player is
disqualified from that activity for the remainder of that activity
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Forfeits and
Defaults
An objective of the
Intramural Sports Department is to enhance the overall satisfaction
of its participants by reducing forfeits. In an effort to try and
reduce forfeits, the Intramural Sports Department will assess a
forfeit deposit for each team sport, individual event, and/or
special event (weekend tournaments). The forfeit deposit is due
when the team captain turns in the roster at the beginning of the
season and will be returned in full if the team or individual does
not forfeit any of their regular season or tournament games. The
deposit will be used to offset the cost of paying Intramural Sports
workers who are assigned to work games that are forfeited. A team
will not be charged if they default the contest, provided that is
their teams’ first and only default.
If a team
cannot attend a mandatory captains meeting either before the season
or before the playoffs they will lose $5.00 from their deposit.. It
is the responsibility of the team representative at the meeting to
insure they are properly checked in at these meetings.
Any refundable
deposits not picked up by May 31st of the corresponding
academic year will be forfeited. The deposit is only refundable to
the original depositor.
After a team’s
first forfeit they are required to repay the deposit before they can
resume play. Any team which forfeits by having poor sportsmanship
(receiving a 0 on their Sportsmanship rating) or forfeits due to an
ineligible participant will be required to pay the required deposit
before their next contest. In all instances if a team does not pay
the deposit or make arrangements with the Department of Intramural
Sports before their next contest they will be ineligible for future
competition.
The deposit
structure is as follows:
Team Sports
$ 25.00
Individual/ Dual Sports $
5.00/$10.00
Special Events *
up to $20.00
*Some Special Events will have a non-refundable entry fee
Note:
Defaults are excused team absences in which they will not be charged
with a loss. The game may be made up if time permits. A forfeit is
an unexcused team absence in which the team will be charged with a
loss and game will not be made up. (Two defaults equal one forfeit
and you lose your forfeit deposit)
A team has 5 minutes after their assigned game time to appear
at the game site or field with the minimum number of players allowed
(see below). If a team fails to do so, the field supervisor will
declare the contest a forfeit.
1. All teams with less than two regular season forfeits are eligible
to advance to playoffs if they meet the sportsmanship criteria. Any
team that forfeits in tournament play will be disqualified.
2. If a team anticipates a problem fielding the minimum number
of required players (please see each sports’ rules for the exact
number), they should contact the Intramural Sports office. If the
team needing players contacts the Intramural Sports office before
12:00 pm on game day, they will be issued a default instead of a
forfeit. Notification after 12:00 pm will be considered a forfeit.
Note two defaults = one forfeit and loss of forfeit deposit.
3. Once
a forfeit has been declared the game will not be played. THERE ARE
NO EXCEPTIONS.
4. A
team may be charged with a default instead of a forfeit and will not
lose their deposit if they show up at the field ready to play. The
number required to avoid a forfeit and still be credited with a
default will be outlined on each sport’s information sheet. This
number will generally be one to two persons fewer than the minimum
number required to participate.
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Team Meetings
All major sports, special event tournaments & some minor sports
require attendance by a team member at a mandatory team
captain's meeting (typically before the start of the season and
playoffs). Teams should make every effort to have one member from
their team attend the captain’s meeting In the event no member
from a team can attend the meeting, the team captain must make
arrangements within 24 hours of the captain’s meeting in order to
participate in the sport or event.
If a team
cannot attend a mandatory captains meeting either before the season
or before the playoffs they will lose $5.00 from their deposit which
will not be refunded. It is the responsibility of the team
representative at the meeting to insure they are properly checked in
at these meetings.
Postponements
1. In case of inclement weather, a decision whether to play or not
will be made by 2:00 pm on the day of the event. To find out about
cancellations and postponements please call 893-1819 after 2:00 pm.
No decisions will be made until 2:00 pm on game day. The supervisor
on site will make any later cancellations. Do not assume games are
canceled! University functions, unanticipated facility conflicts,
etc. may cause unexpected postponement or cancellation of contests.
Every attempt will be made to contact teams before game time where
time permits, but there is no guarantee that all teams will be
contacted and that games will be rescheduled. Due to the nature of
the league scheduling system, it is often impossible to make up
contests.
2. In the
event that Campbell University has canceled classes or closed the
university due to inclement weather no intramural sport contests
will be played. If you have questions concerning the closing of the
University please call the “Weather Hotline” at campus extension
5700 or from off-campus 910-814-5700. Please
do not direct these questions to the Intramural Sports department.
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Sportsmanship
1. Instances of poor sportsmanship will not be tolerated! These
include but are not limited to profanity, cursing and prejudicial
language based on race, sex, or sexual preference.
2. Jurisdiction of Intramural Sports officials, supervisors and
staff begins when a team (or team members) arrives at the contest
site, and ends when the team or team members leave the game site.
If a team is asked to leave and does not they may they may receive
the following disciplinary sanctions: possible team suspension,
possible team expulsion or action being taken by the Harnett County
Sheriffs Department.
3. Team captains are responsible for the behavior of their
spectators and their team. Spectators are not allowed inside the
team’s area (bench, sidelines etc.). They may view the game only
from outside these defined areas. Teams may receive penalties due
to spectators.
4. Any participant ejected from a contest for physical abuse of an
opponent, official or Intramural Sports staff member will be
immediately suspended from all intramural participation until a
hearing can be conducted to determine the severity of the incident
and any ensuing penalty. Such individuals are also subject to
University disciplinary action and possible criminal and/or civil
court action.
Physical and/or verbal abuse of Intramural Sports’ staff will not be
tolerated. Any person ejected for physical and/or verbal abuse of
an Intramural Sports’ staff will be suspended for a minimum of two
regular season and/or tournament contests.
5. Players ejection: Any player ejected from a game for any reason
(including verbal abuse of officials) will be
automatically suspended for the remainder of that game and the
participant must leave the facility immediately or their team will
be required to forfeit and lose their deposit. Additional
punishments may be levied in all instances depending on the severity
of the instance. In addition to the suspension, that player and the
team’s captain MUST meet with the sport supervisor and another
member of the intramural sports staff before that player may play
again, these meetings need to be scheduled in the Campus Recreation
office (room 218 of the Natatorium). The Department of Intramural
Sports reserves the right to expel players and/or teams from
competition indefinitely. Actions that may deem this necessary
include but are not limited to:
- verbal or
physical abuse of an Intramural Sports employee
- attempting to steal Intramural property
- continued
disrespect of Intramural staff, equipment, participants, and or
facilities.
This action
is a last resort. Suspension may be given at any time. Any
suspension of this nature will prohibit said players from
participating in any Extramural events during their time at Campbell
University.
Individuals
who continually exhibit poor sportsmanship during contests may be
suspended from all Campus Recreation activities (including the
fitness centers and club sports) indefinitely.
In the event
that a player who participates in multiple divisions (men’s and co-rec
or women’s and co-rec) is suspended from a contest during the
regular season and/or playoffs, they will not be able to participate
in any intramural sports contest until they have fulfilled their
suspension in the sport in which they were suspended.
Clarification: A player is ejected from a co-rec contest, they will
not be allowed to participate in another contest until they sit out
their co-rec suspension, even if that player has men’s or women’s
contests before fulfilling their co-rec suspension. This policy
covers any suspensions incurred in men’s, women’s, and co-rec.
In the event a person is ejected in a team’s last contest (regular
season or playoffs) that person will not be allowed to participate
in any other intramural events until that suspension has been
fulfilled.
Clarification: If a player is ejected in their last co-rec
tournament game they will not be allowed to participate in another
intramural sports contest until the suspension has been fulfilled.
Meaning that they will not be allowed to play in any men’s or
women’s contests they have remaining until the suspension from co-rec
has been fulfilled. In the event that this occurs that person will
sit out their determined number of games in men’s or women’s. This
policy covers any suspensions incurred in men’s, women’s, and co-rec.
However if there are no remaining games in that sport the suspension
will be carried over into the next event that player participates
in.
6. The Game
Official or Intramural Sports staff member immediately responsible
for a contest has the authority to declare it over before completion
if in his/her judgment, continued play might be dangerous to
participants. He/She may charge one or both teams with a forfeit.
- Sportsmanship Rating
After each contest, each official
will rank the participating teams/participants on their
sportsmanship towards the opposing individuals, officials,
scorekeepers, other Intramural Sports employees, and participants
during that contest. Those scores will be averaged together, giving
a team one score for each game. These rankings will be kept
throughout the entire regular season and will determine a team’s
eligibility for the post-season tournament. The Department of
Intramural Sports reserves the right to review scores at any time.
If at any time a team has any questions about their sportsmanship
score, they may come by the Intramural Sports office, Room 218 of
the Natatorium, to inquire about their rating. Questions should not
be addressed to the official, scorekeepers, or supervisors at the
field.
- Determining your rating
Teams will be rated on a scale of
0-5 with five being “very good” and a zero being “extremely poor”
sportsmanship. Teams will need to achieve an average rating of 3.25
or higher to continue into the post-season tournament. The
Department of Intramural Sports reserves the right to review scores
at any time. Please see below for an in-depth explanation of each
score
5 – Very Good
Team shows respect for Intramural
Sports employees, other participants, the opposing team, and
spectators. To achieve this rating, no complaining with the
officials is expected.
4 – Good
Team shows respect for Intramural
Sports employees, other participants, the opposing team, and
spectators but may show signs of poor sportsmanship including but
not limited to complaining with officials and the opposing team, or
negative interaction with spectators. To achieve this rating,
little or no complaining with the officials is expected.
3 – Acceptable
Constant complaining that may or may
not warrant an unsportsmanlike player conduct foul, technical foul,
yellow card, etc, or participating in a sport which does not have
these fouls during one contest, may result in a score of three. A
three is automatically given if a team receives one unsportsmanlike
player conduct foul, technical foul, yellow card, etc, during one
contest. If a team receives one of these infractions, they can
score no higher than a three.
2 – Poor
A two is automatically given if a
team receives two unsportsmanlike player conduct fouls, technical
fouls, yellow cards, etc, during one contest. Or, team receives one
unsportsmanlike player conduct foul, technical foul, yellow card,
etc. Team also shows little respect for Intramural Sports
employees, other participants, the opposing team, and spectators but
may show signs of poor sportsmanship including but not limited to
complaining with officials and the opposing team, negative
interaction with spectators. Team continually argues with officials
in a disrespectful manner.
1—Very Poor
A one is given if a team receives
two unsportsmanlike player conduct fouls, technical fouls, yellow
cards, etc, during one contest. In order to score a one the team
must continues to show a blatant disregard of respect for Intramural
Sports employees, other participants, the opposing team and
spectators. Shows signs of extremely poor sportsmanship including
but is not limited to excessive complaining with officials and the
opposing team extremely negative interaction with spectators or
taunting other participants and spectators. Team excessively argues
with officials in a disrespectful manner.
0—Extremely Poor
Team receives three unsportsmanlike
player conduct fouls, technical fouls, yellow cards, etc, during one
contest. Team will automatically receive a forfeit for that contest
and lose their deposit.
Any team receiving a score lower
than three will be informed of their score. At that time, the team
will be responsible for setting up an appointment with the
intramural sports office before their team plays their next
contest. If the team does not make an attempt to meet with the
intramural sports office before their next contest further
disciplinary actions may result.
Team captains are responsible for
the behavior of any of their team members. If one team member is
causing problems during the contest, it is the responsibility of the
team captain to control that participant.
Teams are responsible for the
behavior of their spectators. A team’s sportsmanship rating can be
effected by the behavior of their spectators.
This policy is
subject to review and change by the Department of Intramural Sports
at any time.
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FIGHTING
Any players ejected for
fighting will be reported to the Vice President of Student
Life. The Department of Intramural Sports will conduct a hearing to
determine the severity of the incident and will levy suspensions
and/or forfeitures as necessary. Examples: a player leaving the
bench during an altercation will be ejected for the remainder of
that contest and for the team’s next game. If a player throws a
punch: this includes any act which is deemed by Intramural
Sports staff as intent to harm another individual (participant,
spectator, Intramural Sports employee). This includes pre or
post game altercations. Offending players will be ejected for the
remainder of that contest and a MINIMUM of at least the
team’s next two games, depending on the severity of the
altercation. Players will also automatically be sent to the Vice
President of Student Life.
Suspended
players will be suspended from all Intramural Sports’ activities
until their suspension is fulfilled within the sport that the
suspension was levied. Example: if a player has been ejected from a
men’s basketball game and has a softball game the next day, the
player may NOT participate in the softball game until the one game
suspension is fulfilled in basketball. Players cannot sit out Co-Rec
activities in the same sport in order to fulfill their suspension.
If a player is
ejected from his or her last Intramural Sports’ contest for a
particular sport, he or she will serve their suspension in the next
Intramural Sports’ activity that he or she participates. For
example if a participant is ejected in the last basketball game of
the year they must sit out the required number of games in softball
before they are eligible to participate.
Protests
1. Official's Judgment: Questions as to an official's judgment
are not valid grounds for protest.
Rule (s) Interpretation:
- If a rule
interpretation question is raised, it is the responsibility of
the captain of the offended team to immediately bring it to an
official's or supervisor's attention before the ball becomes
live and/or play resumes.
- If this
attention does not resolve the issue, the captain must
immediately declare to the official that the game is being
played "under protest". Before the game continues, all
pertinent information (i.e. score, time remaining) will
be written on the back of the scorecard. The game will be
completed under protest.
Eligibility
protests:
- If a team
suspects their opponents of using an illegal player, the team
captain must inform the field/court supervisor of the situation
before the contest.
- The
protesting captain will then advise the captain of the other
team of his/her concerns before the allegedly ineligible player
plays.
Administrative
Protest
Should
instances of eligibility violations come to the attention of any
member of the Intramural Sports staff in the course of administering
the program (other than a formal written protest), an investigation
will be conducted, a ruling made, and the involved parties informed.
Once a ruling has been
made that a player is ineligible, that player is disqualified from
that activity for the remainder of the activity.
Filing a Protest
No rule
interpretation or eligibility protest will be considered which fails
to adhere to the following procedures.
1. The captain
must submit a formal written protest (typed/single spaced) to the
Intramural Sports office by noon the next day. The protest must be
hand delivered, not via e-mail. The written protest must clearly
specify what is being protested.
2. A hearing
will be held in a timely manner to rule on the situation. All
pertinent information will be heard by members of the Intramural
Sports staff, representatives from both teams, officials involved in
the contest, any other necessary participants, and possibly the
Director of Campus Recreation. The Department of Intramural Sports
can obtain information from any source to resolve the situation.
Sources may include experts in particular sports, rulebooks
governing a particular sport, and information from the registrar
and/or business office.
3. In the
event that a rule interpretation protest is upheld, the game/contest
will be picked up from the point the game was stopped. If the
protest is denied, the game will be considered an official game.
The decision reached at the meeting will be final.
4. In the
event that an eligibility protest is upheld, the team using the
illegal player will be charged with a forfeit.
During
tournament play, all rule interpretation protests will be dealt with
at the time of the incident. The decision reached at this time will
be final for all tournament games. For tournament games, all
eligibility protests will be handled in a timely manner, as soon as
rosters and score sheets can be verified.
IX.
Decisions
Decisions and/or penalties involving eligibility questions,
protests, and sportsmanship problems will be made by the Department
of Intramural Sports (and/or any committee as designated) following
consultation with the parties involved if necessary. Penalties
may include probation or temporary/permanent suspension from the
program. Appeals may be directed to the Director of Campus
Recreation
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Health, Injuries and Liabilities
Participation in Intramural Sport & Campus Recreation activities and
use of campus facilities for recreational purposes is completely
voluntary. EACH PARTICIPANT MUST SIGN A NOTIFICATION OF RISK FORM,
found on the entry form, BY WHICH HE/SHE RELEASES THE UNIVERSITY
FROM RESPONSIBILITY FOR ANY HARM OR INJURIES INCURRED WHILE INVOLVED
IN THE PROGRAM. By signing this risk form, the participant verifies
that he/she is covered by medical insurance.
All
participants in the Intramural Sports program must be covered by
accident and or medical insurance. For all full-time undergraduate
and graduate students in Law, Pharmacy, and Divinity on main campus,
insurance is automatically added into the cost of tuition.
Part-time undergraduate students or other graduate students not
listed above are NOT automatically covered; they may purchase
accident coverage through the Business Office which will cover them
while participating in Intramural Sports.
For any person
who works for an organization that is contracted by Campbell
University to conduct business at the University and works on main
campus, this coverage is not included. Participants must be able to
provide proof of coverage (carried out through their parent or
guardian, work, or personal policy outside of Campbell University).
SPECTATORS AND
PARTCIPANTS SHOULD BE AWARE THAT THEY ARE SUBJECT TO BEING STRUCK BY
THROWN OBJECTS OR FOUL BALLS. CAMPBELL UNIVERSITY, INCORPORATED,
ASSUMES NO LIABILITY OR RESPONSIBILTY FOR INJURY TO ANYONE DUE TO
BEING STRUCK BY THROWN OBJECTS OR FOUL BALLS.
Any person who
works for an organization who is contracted by Campbell University
to conduct business at the University and works on main campus,
(i.e., Aramark, Barnes & Noble, etc.) is eligible to participate in
Intramural Sports provided he/she can show proof of insurance.
Intramural
Sport Supervisors will be on-site to offer initial attention to
injuries and to initiate emergency response if necessary, but Campus
Safety has overall jurisdiction in all emergencies. Recommendations
will be made for appropriate treatment and or follow-up (i.e.
Campbell University Student Health). All injuries, regardless of
the severity, should be reported to the supervisor/referee before
leaving the playing area. Any injuries must go through the Campbell
University Student Health unless the injured person is told
otherwise by Intramural Sports staff. Failure to go through Student
Health may result in loss of Intramural Sports’ insurance coverage.
ALCOHOLIC BEVERAGES AND CONTROLLED SUBSTANCES ARE PROHIBITED at all
Intramural Sports’ contests and in all campus facilities used for
recreation. Individuals clearly under the influence will be dealt
with accordingly, and the matter will be reported in writing to the
Vice President of Student Life.
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Extramural Events
Extramural Events are events that involve Campbell University
Intramural Sports’ teams outside of Campbell University, (such as
the North Carolina State Flag Football Tournament). Opportunities
to participate in Extramural Events are provided for any team or
person interested as available, and any team participating in an
Extramural Event may be responsible for some or all of the costs in
the event. All persons participating in Extramural Events must sign
an additional waiver, from Campbell University, before attending
that event
Participant eligibility in Extramural Events is the responsibility
of the team captain. All participants in Extramural Events must
meet the eligibility guidelines and the guidelines of the tournament
they are participating in and those provided by the Department of
Intramural Sports. All teams must have the roster authorized by the
Registrar and the Director of Campus Recreation AT LEAST one week
prior to the event. Failure to follow these guidelines may result
in team expulsion from the tournament and an indefinite suspension
from Campus Recreation activities.
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