Bergemann, B.W. (2004) Biomechanics: Problems and Tutorial Manual Campbell University
The laws of physics and mechanical principles are used to
analyze physical activity and sports skills. Current research,
images of highly skilled performers, lectures, and discussions
about performance enhancement are used to expand the depth and
breadth of student knowledge.
Prerequisite: Kinesiology.
Students will use physics and mathematics to assess human
movement. In addition students will use problem solving to
assess the mechanical factors that contribute to movement.
In addition to readings from the book and written tests, the student will be given various assignments as the semester progresses. Each student is expected to complete assignments in a timely manner. All written work must be turned in on the due date. If you are ill, please arrange to have the work turned in
for you. Neatness, thoroughness, and promptness are necessary
for the satisfactory completion of the assignments.
| Type of Evaluation | Points |
|---|---|
| Mid term I & II (75 ea), | 150 |
| Final Exam | 100 |
| Quizes (25 points each) | 25+ |
| Problems and Assignments (25 points each) | 25+ |
| Analysis project | 100 |
| Total | 400+ |
The university requirement is that the student fails when the
number of absences exceeds 15%. For a grad class that meets for 3.5 hours per meeting two missed
classes constitute a failure.
All medical excuses should have infirmary validation.
See catalogue for other exceptions.
A videoanalysis project is required for this course. Each student will choose a motor skill, such as: a locomotor skill, or sports skill. Choose a skill that is of interest to you and your career. If you are going to be a coach, you may want to choose a skill that is used in the sport you want to coach. If you are going to be a physical education teacher, you may want to choose a skill that shows developmental changes, like throwing or kicking. If you are going to be a therapist, you may want to examine walking patterns of injured or cerebral palsied. Dr. Bergemann will give you a deadline for you to decide on a motor skill and two other skills that you may also be interested in. Turn in the list of 3 skills in order of preference. Dr. Bergemann will choose from the three skills the one you are to analyze. The student will be responsible for arranging for a videotaping session with Dr. Bergemann, their subject(s), and the place where the videotaping is to take place. The student will assist Dr. Bergemann in setting up the videotaping site. If the student wants to do a volleyball skill and use a VB player, then the student will have to arrange with the student, and the coach for the time, use of the gym and nets, etc. Normally a videotaping session takes about 10 minutes to set up with two camcorders (minimum) and a calibration cube, and 5-10 minutes to record the cube and several trials of the subject(s). The sports skills listed in the topical outline cannot be done as projects' by the students. During the course there will be labs that will familiarize you with the videoanalysis equipment. This includes a Panasonic VCR, a computer with the APAS software, etc. The labs will consist of determining a sequence for analysis, capturing the sequence from two or more views (2 minimum), setting up a stick figure model of the player and implements, digitizing each view and the cube, transforming the two (or more views of the same sequence) to 3D coordinates, smoothing the data, analyzing the linear and angular parameters of the motion. It is necessary for you to systematically work on your project throughout the semester. If you wait until the last week you may find that Dr. Bergemann is very busy and may not be able to help you, and that you may not be able to get access to the computers when you want them. The lab has two computers with the APAS system on it, but only one computer has the VCR connected for video capturing. When the video sequence is captured and becomes an avi file it can be accessed from the other two computers. You may also download the APAS software on your computer at home, and you will receive a 30 trial free. Remember you only get 30 days with the trial software. It will do everything the lab computer software will do, except capturing the video sequence. The projects are due the last day of class. One letter grade will be deducted for every day late. The projects are to be turned in at the beginning of class. Papers turned in later in the day will constitute being late.